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B
THEMATIC

Bloodsuckers

Justin De Witt, Anthony Rubbo · 2011 · Complexity 2.3/5

Thematic
PLAYERS
2-4 players
DURATION
60 min
MECHANIC
Area Control

A vampire-themed strategy or bluffing game involving hidden roles or resource management (exact mechanics uncertain — flagging for review).

This game trains

Understanding
Attention Span
Planning
Communication
Comprehension
Compromise
Cooperation
Decision Making
Emotional Regulation
Gratification Delay
Memory
Patience
Prioritising
Reasoning
Risk Management